Light Keeper 2
A downloadable Light Keeper 2 for Windows and Android
As the queen embarks on a suicide mission to light the torches that have gone out for mysterious reasons, her sister takes over the defenses of the city of Farzin to resist as long as possible and buy time for the queen.
Your goal is to survive as many waves as you and the people of Farzin can withstand, bosses and special events can happen between waves.
Online Ranking with the 10 best survivors in the Main Menu.
At the end of each Wave, you must choose one of 4 random advances that will help you in your fight.
Wide variety of skills and upgrades.
Random events between waves.
Random bosses after the fifth wave.
You will not fight alone! the people of Farzim will also help you to defend the city.
Some just want to take advantage of the situation by attacking both sides!
Click to perform a basic attack.
Click to perform a special attack.
Change skill selection (Numeric keys 1 to 4 also switch).
Player movement.
Open the window with your character's attributes and configure your skill bar.
Skills that launch projectiles use the cursor as a crosshair, so don't forget to aim at your target before using the skill!
Melee skills use the side of the cursor as a crosshair, so before attacking, place the cursor on the side you want the character to attack!
The effectiveness of most skills depends on your stats, some depend on your Conviction and Intellect stat and some depend on your Min Attack and Max Attack!
OS: Windows 7 or higher (64 or 32)
PROCESSOR: A Dual-Core third generation processor or better
RAM: 4GB
GPU: Graphic Card with 512mb VRAM or better
STORAGE: 200mb
Internet connection is required to load the Ranking and add new results.
Status | Released |
Platforms | Windows, Android |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | Hugo Laion |
Genre | Action, Platformer |
Made with | Construct |
Tags | 2D, android, Casual, mobile, online, pixel, ranking, Singleplayer, waves |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Languages | English, Portuguese (Brazil) |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Download
Click download now to get access to the following files:
Development log
- Light Keeper 2 Version 1.2 Released with Mobile Version!Oct 26, 2022
- Light Keeper 2 Version 1.1 Released!Jul 04, 2022
- Light Keeper 2 RELEASEDJun 19, 2022
Comments
Log in with itch.io to leave a comment.
Seu jogo é muito bom, fiquei impressionado com o cuidado e o trabalho que você dedicou a ele.
Parabéns.
Muito obrigado, que bom que gostou do jogo. Em breve uma nova atualização ira chegar.
Choosing your abilities at the beginning of the round and upgrading them each one is really cool and helps the game feel fresh even after a few tries.
It's fun for a few minutes but I feel the same issues of the first one are present here, is much less annoying but the difficulty spikes are still unbalanced
I mentioned a few suggestions on the video so I will not write them here but moments like the fire rain feels like it wasn't tested at all because it just obliterates everything on the map and if you happen to be fighting a boss while it goes down you are 100% dead, even trough defense buffs and heals.
Overall is a good game with some flaws that can be fixed to have an incredible experience, don't give up and keep the good work!
Hi, thank you so much for playing my little game, I love seeing other people playing my creations and I love it even more when you make videos <3. Balancing is really hard for me, although 90% of the player's strength is the build and upgrades. Like the Purification skill, it is practically mandatory since it is an "infinite" source of healing, it has no cooldown and heals 80-130 at the beginning of the game, and it has another skill that recovers mana periodically, so it's just toggle between the two skills. It also has a skill that removes stun effects and paralyzes surrounding enemies, it's a good survival skill. I had few people to test the game so I ended up not knowing what was very unbalanced, but I believe that an interactive tutorial that appears when the player is low on health and shows that he has an ability that can heal him instantly and with no cooldown, it would be a good idea. Not everyone has the patience to read kkkk. But thanks for playing and for the review, I will definitely be balancing the game more and improving the tutorial, as well as adding more content and trying to differentiate enemies from allies. Thanks again <3